PCUnknown
Build required
Native static recompilation
Requirements
Own BLiNX 2 Xbox dump/default.xbe; approximately 15 GB free; build wizard or Git, uv and Python 3.9+. Direct3D 11 and XAudio2 runtime. Builds game locally.
Sources
Windows installer and game have only been tested under Proton; maintainer explicitly says native Windows is untested. Asset is a build wizard, not the game. Fixed 30 fps and 4:3; widescreen and 60 fps mode are not implemented.
Maintainer documentation · Reported Oct 15, 2026 · Checked Oct 16, 2026 · v2026.10.0-rc.2
Evidence source ↗LinuxExperimental
Build required
Windows static-recompiled build via Proton/umu-run (DXVK/FAudio)
Requirements
Own BLiNX 2 Xbox dump; approximately 15 GB build space; build wizard or uv/Git/Python. Windows build runs through umu-run and GE-Proton; Steam Deck Desktop Mode for build/install.
Sources
Maintainer documents Steam Deck as regular test hardware and Linux/GE-Proton 11 gameplay with sound/saves. This is a Proton route, not a native Linux game build. Scripted stage/boss coverage is not independent whole-game verification. 30 fps/4:3; resize and GPU rendering limitations remain.
Maintainer documentation · Reported Oct 15, 2026 · Checked Oct 16, 2026 · v2026.10.0-rc.2
Evidence source ↗macOSExperimental
Build required
Native static recompilation
Requirements
Apple Silicon Mac; own BLiNX 2 Xbox dump; approximately 15 GB free. Build wizard or uv/Git/Python plus Xcode Command Line Tools and documented Homebrew dependencies. Metal rendering.
Sources
Maintainer reports gameplay with audio/saves, but stage 5-1 crash was observed and remains under investigation. Connect controller before launch. Scripted stage/boss reachability does not establish a complete manual playthrough. Fixed 30 fps/4:3. Asset is a build wizard; local compilation required.
Maintainer documentation · Reported Oct 15, 2026 · Checked Oct 16, 2026 · v2026.10.0-rc.2
Evidence source ↗