PCPlayable
Native decompilation-based source port
Requirements
Own unmodified USA SLUS-21678 ISO; Windows 10/11 x64; Vulkan GPU or slower OpenGL 3.3 fallback; about 4 GB disk space.
Sources
Maintainer documents fights, saving and split-screen. Online play and frame interpolation are experimental. The latest 0.1.35.4 fix was exercised on Linux, not Windows.
Maintainer documentation · Checked Oct 16, 2026 · v0.1.35.4
Evidence source ↗Native decompilation-based source port
Requirements
Own unmodified USA SLUS-21678 ISO; x86_64 Linux glibc 2.35+; Vulkan or OpenGL 3.3 GPU; about 4 GB disk space.
Sources
Online play and frame interpolation remain experimental. Matching versions required for netplay. Latest release documents Linux in-game verification.
Maintainer documentation · Checked Oct 16, 2026 · v0.1.35.4
Evidence source ↗macOSExperimental
Build required
Native decompilation-based source port
Requirements
Own USA SLUS-21678 ISO; Apple Silicon Mac, Xcode command-line tools and Homebrew LLVM, SDL3, shaderc and spirv-cross.
Sources
README documents native Metal rendering with audio and attract-demo/rollback checks; no macOS archive and cross-platform online testing not completed.
Maintainer documentation · Checked Oct 16, 2026 · default-branch source
Evidence source ↗