Recomp

Spider-Man: Edge of Time PC port

EdgeOfTimeRecompiled · by goliathret

About this recompilation

Goliathret's native static recompilation of the US Xbox 360 version of Spider-Man: Edge of Time using ReXGlue. Windows, Linux x86_64 and Apple Silicon macOS releases require personal game files and the title update; Linux ARM64 is documented as a source-build target.

PC support and installation

Check the listed build, setup requirements and limitations. PC refers to Windows; Linux and macOS are listed separately.

PC · x86_64 Experimental

Download available · Native static recompilation (ReXGlue; translated Xbox 360 shaders)

Requirements

Provide an unmodified personal dump of the US Xbox 360 Spider-Man: Edge of Time plus its required title update; Identity Crisis DLC is optional. Release installer accepts Xbox 360 containers/images, not extracted folders. 8 GB RAM and 10 GB storage. Windows 10 version 1909 or later; CPU with AVX; D3D12 Shader Model 6 GPU.

No independent campaign-completion or device-specific benchmark was established in this audit. Maintainer documents possible high-frame-rate glitches and device-dependent performance; built-in mods are currently unavailable.

Maintainer documentation · Reported Oct 4, 2026 · Checked Oct 16, 2026 · v1.0.0
Evidence source ↗

Catalogue corrections

Report game bugs to the repository’s maintainers. Send catalogue corrections to Portition.