Recomp

Mario Kart Wii PC/Linux/macOS port

WiiCompiled · by patchzyy

About this recompilation

Mario Kart Wii native static recompilation with a game-specific runtime and optional Retro Rewind profile. Setup translates and builds locally from a clean PAL RMCP01 disc image.

Platform support & installation

PCExperimental

Build required

Native static recompilation

Requirements

Own clean PAL RMCP01 disc image; Windows 10/11 x64; documented GPU and CPU minimums; about 20 GB installation space. Setup bundles the compilation toolchain.

Sources

Download is a setup tool, not pretranslated game code. Beta; compatibility, rendering, networking and performance remain under development; interpolation and Wii Remote support have documented limits.

Maintainer documentation · Checked Oct 16, 2026 · v0.2.34

Evidence source ↗

LinuxExperimental

Build required

Native static recompilation

Requirements

Own clean PAL RMCP01 image; x64 or ARM64 Linux with graphics drivers supported by Aurora; use matching setup AppImage, usually through Wheel Wizard.

Sources

Setup builds locally; no game binary shipped. Beta rendering/networking/performance and interpolation limitations. Separate x86_64 and aarch64 setup assets exist.

Maintainer documentation · Checked Oct 16, 2026 · v0.2.34

Evidence source ↗

macOSExperimental

Build required

Native static recompilation

Requirements

Own clean PAL RMCP01 image; macOS 12+ per current README, Metal GPU; Apple Silicon or Haswell-era-or-newer Intel; Apple Command Line Tools; universal setup package.

Sources

README badges still show macOS 14+/Apple Silicon while detailed instructions say macOS 12+ universal. Treat older macOS/Intel support as experimental and verify exact machine; beta rendering/performance limitations apply.

Maintainer documentation · Checked Oct 16, 2026 · v0.2.34

Evidence source ↗