Recomp

Saints Row PC/Linux port

Saints Reborn · by whompay

About this recompilation

Whompay's native recompilation of the original 2006 Xbox 360 Saints Row, formerly SaintsRowPC. Uses ReXGlue SDK and requires a local build from the player's supported disc dump; Linux runs the resulting Windows game through Proton.

Platform support & installation

PCPlayable

Build required

Native static recompilation; local build

Requirements

Supported personal Xbox 360 disc ISO/extracted folder and matching default.xex; Windows10/11 x64, D3D12 GPU. Setup downloads compiler; manual build guide lists 16GB RAM and about15GB space.

Sources

Downloaded setup builds the game; it is not a ready-made game executable. Maintainer claims full-story playability; character-creator texture flicker and unsupported disc revisions remain.

Maintainer documentation · Checked Oct 16, 2026 · V1.2.2

Evidence source ↗

LinuxExperimental

Build required

Windows build through Proton; Linux setup cross-compiles it

Requirements

Supported personal Xbox360 dump; git, C++ standard-library headers, Proton and local build toolchain.

Sources

WIP Proton route, not native Linux. V1.2.2 notes Linux multiplayer problems; top-level README's coming-soon wording conflicts with newer installer documentation.

Maintainer documentation · Checked Oct 16, 2026 · V1.2.2

Evidence source ↗