Android · arm64-v8a Experimental
Download available · Native decompilation-based C++ port
Requirements
Android 11/API 30+, 3 GB RAM, Vulkan 1.0 or OpenGL ES 3.2 and own Wii disc dump; roughly 2.5 GB storage without movies or 5 GB with movies.
Device/GPU-dependent rendering, stability and performance are still under development. Current v0.0.1cx recommends Vulkan with GLES fallback; older Reddit guidance is superseded. Complete-game/device-wide playability is not established.
Evidence source ↗