Port

Super Mario Strikers PC/Linux/macOS/Switch port

Strikers · by new-coke

About this port

New-coke's native port of Super Mario Strikers / Mario Smash Football, built on Yannick Suter's community decompilation and Aurora. Supports original USA, Europe and Japan GameCube data supplied by the player.

Platform support & installation

PCPlayable

Native source port

Requirements

Compatible64-bit system and GPU. Own supported G4QE01/G4QP01/G4QJ01 GameCube image or extracted data; RVZ/WIA need conversion.

Sources

Online multiplayer remains planned. Maintainer-documented support; no independent full-playthrough certification.

Maintainer documentation · Checked Oct 16, 2026 · v1.3.0

Evidence source ↗

LinuxPlayable

Native source port

Requirements

glibc2.35+; Qt6 for settings; Vulkan-capable driver. Choose matching x86_64/arm64 asset. Own supported G4QE01/G4QP01/G4QJ01 GameCube image or extracted data; RVZ/WIA need conversion.

Sources

ARM64 uses separate strikers-linux-arm64.tar.gz asset on the same release. OpenGL/GLES paths experimental. Online multiplayer remains planned. Maintainer-documented support; no independent full-playthrough certification.

Maintainer documentation · Checked Oct 16, 2026 · v1.3.0

Evidence source ↗

macOSPlayable

Native source port

Requirements

Apple Silicon Mac and compatible Metal driver. Own supported G4QE01/G4QP01/G4QJ01 GameCube image or extracted data; RVZ/WIA need conversion.

Sources

Intel Mac not supported by this release; package unsigned. Online multiplayer remains planned. Maintainer-documented support; no independent full-playthrough certification.

Maintainer documentation · Checked Oct 16, 2026 · v1.3.0

Evidence source ↗

SwitchPlayable

Native source port

Requirements

Homebrew-capable Switch with supported CFW; title-mode homebrew. Own supported G4QE01/G4QP01/G4QJ01 GameCube image or extracted data; RVZ/WIA need conversion.

Sources

Album mode runs out of memory; initial shaders can take2minutes; texture packs capped512MB. Online multiplayer remains planned. Maintainer-documented support; no independent full-playthrough certification.

Maintainer documentation · Checked Oct 16, 2026 · v1.3.0

Evidence source ↗