Build required
Native
Requirements
Own GameCube North American GMSE01 Rev 0 ISO/GCM/Dolphin CISO; architecture-matched SDL2/OpenGL libraries and build tools.
Sources
x86-64 remains under stage-by-stage testing; missing 32-bit GPU libraries can cause software rendering on x86. No complete-game/device guarantee.
Maintainer documentation · Checked Oct 16, 2026 · main 64e3ef6; launcher v0.1.61 pins game 2026.10.15.1
Evidence source ↗Build required
Native on Intel; Rosetta 2 on Apple Silicon
Requirements
Own GMSE01 Rev 0 disc image; Apple command-line build tools, SDL2, and Rosetta 2 on Apple Silicon.
Sources
Native ARM64 and headless operation are unsupported.
Maintainer documentation · Checked Oct 16, 2026 · main 64e3ef6; launcher v0.1.61 pins game 2026.10.15.1
Evidence source ↗PCExperimental
Build required
Native Windows target
Requirements
Own GMSE01 Rev 0 disc image; MSYS2 MINGW64 or launcher-provided compiler/build tools.
Sources
Current source README documents boot under Wine and ongoing native runtime checks; an unconditional native-Windows Playable label is not established.
Maintainer documentation · Checked Oct 16, 2026 · main 64e3ef6; launcher v0.1.61 pins game 2026.10.15.1
Evidence source ↗