Linux · x86_64 / arm64 Unknown
Build required · Native decompilation-based source port; Aurora renderer and Dolphin DSP HLE audio
Requirements
Clang, CMake 3.28+, Ninja, Python 3.10+, SDL3 development dependencies and Vulkan driver; own uncompressed USA GZLE01 or Europe GZLP01 revision 0 GameCube ISO. Source documents x86_64 and aarch64 builds.
Maintainer explicitly reports only boot milestones and regression in an aarch64 container with software Vulkan; it has not been played on a Linux desktop GPU. This establishes a documented build path, not playable Linux gameplay. No Linux binary asset is in the current release.
Evidence source ↗