Recomp

The Legend of Zelda: Link's Awakening (2019) PC/Linux/macOS port

Link's Awakening Switch Recompiled · by peiikai

About this recompilation

Peiikai's native recompilation of the 2019 Nintendo Switch Link's Awakening. Requires the player's extracted v1.0.0 game; experimental beta with optional randomizer features.

Platform support & installation

PCExperimental

Build required

Native static recompilation

Requirements

Own extracted Nintendo Switch game v1.0.0; compatible Vulkan GPU on Windows/Linux or Apple Silicon Metal on macOS. Setup locally generates and compiles game code from the supplied dump on first start.

Sources

Beta crashes/graphics issues remain. Beta4 randomizer can mislabel bomb refills as Bomb Bag. Earlier controller-start-screen issue was fixed in beta3; Linux ARM64 package is untested. Download is a setup/runtime package, not a ready compiled game.

Maintainer documentation · Reported Oct 14, 2026 · Checked Oct 16, 2026 · beta_4

Evidence source ↗

LinuxExperimental

Build required

Native static recompilation

Requirements

Own extracted Nintendo Switch game v1.0.0; compatible Vulkan GPU on Windows/Linux or Apple Silicon Metal on macOS. Setup locally generates and compiles game code from the supplied dump on first start.

Sources

Beta crashes/graphics issues remain. Beta4 randomizer can mislabel bomb refills as Bomb Bag. Earlier controller-start-screen issue was fixed in beta3; Linux ARM64 package is untested. Download is a setup/runtime package, not a ready compiled game.

Maintainer documentation · Reported Oct 14, 2026 · Checked Oct 16, 2026 · beta_4

Evidence source ↗

macOSExperimental

Build required

Native static recompilation

Requirements

Own extracted Nintendo Switch game v1.0.0; compatible Vulkan GPU on Windows/Linux or Apple Silicon Metal on macOS. Setup locally generates and compiles game code from the supplied dump on first start.

Sources

Beta crashes/graphics issues remain. Beta4 randomizer can mislabel bomb refills as Bomb Bag. Earlier controller-start-screen issue was fixed in beta3; Linux ARM64 package is untested. Download is a setup/runtime package, not a ready compiled game. Beta4’s sub-60-FPS slowdown fix is Windows/Linux-only; macOS fix is pending. macOS controller input requires the game window in front.

Maintainer documentation · Reported Oct 14, 2026 · Checked Oct 16, 2026 · beta_4

Evidence source ↗