Recomp

The Legend of Zelda: Ocarina of Time 3D PC/Linux port

TriAevum: Echoes of Time · by coccofresco

About this recompilation

Coccofresco's experimental native AOT recompilation runtime for Ocarina of Time 3D, using contributions from Azahar, libultraship, NRI and TopScreen. Requires a supported personal decrypted 3DS game dump.

Platform support & installation

PCExperimental

Native AOT runtime, NRI/Vulkan renderer

Requirements

Own supported decrypted EUR/USA original or Rev1 .3ds/.cci; Vulkan1.2 GPU/current driver. Forge prepares local data; TopScreen textures need online or documented offline setup.

Sources

Beta hardware coverage remains limited; testing concentrated on developer NVIDIA systems, Steam Deck uncertified. 60/90fps interpolates30Hz simulation. Back up saves. Earlier alpha.3/alpha.3b remain withdrawn.

Maintainer documentation · Reported Oct 15, 2026 · Checked Oct 16, 2026 · v0.8.0-beta.1c

Evidence source ↗

LinuxExperimental

Native AOT runtime, NRI/Vulkan renderer

Requirements

Own supported decrypted EUR/USA original or Rev1 .3ds/.cci; Vulkan1.2 GPU/current driver. Forge prepares local data; TopScreen textures need online or documented offline setup.

Sources

Beta hardware coverage remains limited; testing concentrated on developer NVIDIA systems, Steam Deck uncertified. 60/90fps interpolates30Hz simulation. Back up saves. Earlier alpha.3/alpha.3b remain withdrawn.

Maintainer documentation · Reported Oct 15, 2026 · Checked Oct 16, 2026 · v0.8.0-beta.1c

Evidence source ↗