The catalogue

Find your next favourite port.

Source-backed projects, clear platform support, and a direct path to the people building them.

20 + projects on this page GitHub stars · Not a quality score

Command & Conquer: Red AlertPortTarget support unknown

OpenRA by OpenRA

A real-time strategy engine supporting Red Alert and other early Westwood games, with modern multiplayer and interface features.

Target support unknownAdded Oct 15, 2026
☆ 17.6KGitHub stars

OpenRCT2 by OpenRCT2

A reimplementation of RollerCoaster Tycoon 2 with modern platform support, expanded tools and cooperative multiplayer.

WindowsLinuxmacOSAdded Oct 15, 2026
☆ 16.4KGitHub stars
DiabloPortPlayable

DevilutionX by diasurgical

A Diablo source port for modern operating systems, with Hellfire support and usability improvements.

☆ 9,870GitHub stars
Super Mario 64DecompTarget support unknown

Super Mario 64 Decompilation by n64decomp

A matching decompilation of Super Mario 64 for original Nintendo 64 versions.

Target support unknownAdded Oct 15, 2026
☆ 8,883GitHub stars

OpenTTD by OpenTTD

A transport simulation reimplementation based on Transport Tycoon Deluxe, with modern features and optional free replacement assets.

WindowsLinuxmacOSAdded Oct 15, 2026
☆ 8,375GitHub stars
The Legend of Zelda: Ocarina of TimeDecompTarget support unknown

Ocarina of Time Decompilation by zeldaret

A source decompilation of Ocarina of Time targeting original game builds.

Target support unknownAdded Oct 15, 2026
☆ 5,592GitHub stars
Tomb RaiderPortExperimental

OpenLara by XProger

An open-source classic Tomb Raider engine with a browser demo and standalone platform builds.

WebAdded Oct 15, 2026
☆ 5,122GitHub stars
Pokémon RedPortExperimental

G1R Deluxe (Gen1Recomp) by bryanthaboi

Bryanthaboi's Lua/LÖVE2D native recreation derived from pret disassemblies/C. One repository supports Pokémon Red, Blue, Yellow, Gold, Silver, Crystal, FireRed, LeafGreen, Ruby, Sapphire and Emerald; it is not static recompilation or GameBoy emulation.

☆ 3,938GitHub stars
DOOMPortTarget support unknown

GZDoom by ZDoom

A Doom engine source port with OpenGL and Vulkan rendering and extensive mod scripting support.

Target support unknownAdded Oct 15, 2026
☆ 3,115GitHub stars
BloodbornePortExperimental

Bloodborne bbport (Windows) by Supermedo

Supermedo's meaningful Windows fork of deadinside28's Bloodborne bbport, adding a Windows runtime, launcher and related platform features. Uses game-specific PS4 compatibility code, not static recompilation.

WindowsAdded Oct 16, 2026
☆ 3,047GitHub stars
BloodbornePortExperimental

Bloodborne bbport (Linux) by deadinside28

Deadinside28's game-specific native PS4 compatibility port of Bloodborne, using custom runtime/library replacements and Vulkan rendering. Not a decompilation or static recompilation.

LinuxAdded Oct 16, 2026
☆ 2,986GitHub stars
Quake III ArenaPortTarget support unknown

ioquake3 by ioquake

A community-maintained continuation of the Quake III Arena engine with modern platform support.

Target support unknownAdded Oct 15, 2026
☆ 2,848GitHub stars

God of War III Remastered PC by FelipePrado0

FelipePrado0's game-specific PS4 compatibility port for God of War III Remastered. Runs x86-64 game code with custom PS4-library replacements and shadPS4-derived Vulkan rendering; not a decompilation or static recompilation.

WindowsLinuxAdded Oct 16, 2026
☆ 2,686GitHub stars
DOOMPortTarget support unknown

Chocolate Doom by chocolate-doom

A Doom source port focused on reproducing the original DOS behavior; also includes Heretic, Hexen and Strife ports.

Target support unknownAdded Oct 15, 2026
☆ 2,433GitHub stars