NFS Underground 2 Recompiled by codepdbh
Codepdbh's static x86-to-C recompilation of the Windows PC edition of Need for Speed: Underground 2. Android uses DXVK/Vulkan for D3D9 translation; original PC game files are required.
Compare PC support, playability, GitHub releases and installation requirements for the listed ports and source code.
NFS Underground 2 Recompiled by codepdbh
Codepdbh's static x86-to-C recompilation of the Windows PC edition of Need for Speed: Underground 2. Android uses DXVK/Vulkan for D3D9 translation; original PC game files are required.
OpenUG2 by whoismept
Whoismept's clean-room engine reimplementation for Need for Speed: Underground 2. An early native prototype using the player's original game data, separate from PC-binary and Xbox static recompilations.
No approved requests for this game yet.
Cover supplied by IGDB.com. Artwork belongs to its respective rights holders. · Original core PC/PS2/Xbox/GameCube game (2004), not DS or GBA