Port

Pikmin PC/Linux/macOS/Android port

Open Nectar · by SSunnKing

About this port

SSunnKing's experimental native Pikmin port derived from projectPiki/pikmin, with an SDL2/OpenGL host layer. Supports the player's USA Rev1 or Europe GameCube disc.

Platform support & installation

PCExperimental

Native source port / engine recreation

Requirements

Own USA Rev1 (GPIE01) or Europe (GPIP01) disc; about1GB storage. ISO/GCM direct; desktop compressed formats need a separate conversion tool. OpenGL3.3+ driver.

Sources

Maintainer describes most of game playable start-to-finish, with minor graphical differences. 60/120FPS modes experimental.

Maintainer documentation · Checked Oct 16, 2026 · 0.9.2

Evidence source ↗

LinuxExperimental

Native source port / engine recreation

Requirements

Own USA Rev1 (GPIE01) or Europe (GPIP01) disc; about1GB storage. ISO/GCM direct; desktop compressed formats need a separate conversion tool. glibc2.29+ and OpenGL.

Sources

Maintainer describes most of game playable start-to-finish, with minor graphical differences. 60/120FPS modes experimental.

Maintainer documentation · Checked Oct 16, 2026 · 0.9.2

Evidence source ↗

AndroidExperimental

Native source port / engine recreation

Requirements

Own USA Rev1 (GPIE01) or Europe (GPIP01) disc; about1GB storage. ISO/GCM direct; desktop compressed formats need a separate conversion tool. Android10+, GLES3, ISO/GCM only.

Sources

Maintainer describes most of game playable start-to-finish, with minor graphical differences. 60/120FPS modes experimental.

Maintainer documentation · Checked Oct 16, 2026 · 0.9.2

Evidence source ↗

macOSExperimental

Build required

Native source port / engine recreation

Requirements

Own USA Rev1 (GPIE01) or Europe (GPIP01) disc; about1GB storage. ISO/GCM direct; desktop compressed formats need a separate conversion tool. Build from source using Xcode command-line tools, CMake and SDL2; OpenGL4.1. No released macOS package.

Sources

Maintainer describes most of game playable start-to-finish, with minor graphical differences. 60/120FPS modes experimental.

Maintainer documentation · Checked Oct 16, 2026 · 0.9.2

Evidence source ↗