OpenRCT2 by OpenRCT2
A reimplementation of RollerCoaster Tycoon 2 with modern platform support, expanded tools and cooperative multiplayer.
Compare platform support, playability and GitHub releases. Each listing links to its source repository and installation instructions.
20 + ports, decomps and recomps on this page GitHub stars · Not a quality score
OpenRCT2 by OpenRCT2
A reimplementation of RollerCoaster Tycoon 2 with modern platform support, expanded tools and cooperative multiplayer.
DevilutionX by diasurgical
A Diablo source port for modern operating systems, with Hellfire support and usability improvements.
OpenTTD by OpenTTD
A transport simulation reimplementation based on Transport Tycoon Deluxe, with modern features and optional free replacement assets.
Zelda 64: Recompiled by Zelda64Recomp
A static recompilation of Majora's Mask with modern rendering, high frame rates and mod support.
OpenMW by OpenMW
An open-source engine for playing Morrowind, with its own construction set and modern system support.
VCMI by vcmi
An open-source Heroes of Might and Magic III engine with a launcher, mod support and multiple platform builds.
Dusklight by TwilitRealm
Twilit Realm's native, decompilation-based reimplementation of the original Twilight Princess for desktop and mobile platforms. Requires a personal GameCube or supported Wii disc dump; Wii inputs still use the GameCube-based game and interface.
Ship of Harkinian by HarbourMasters
A native Ocarina of Time port with modern controls, graphics options and randomizer features.
fheroes2 by ihhub
A recreation of the Heroes of Might and Magic II engine with improved graphics, interface and AI.
God of War III Remastered PC by FelipePrado0
FelipePrado0's game-specific PS4 compatibility port for God of War III Remastered. Runs x86-64 game code with custom PS4-library replacements and shadPS4-derived Vulkan rendering; not a decompilation or static recompilation.
OpenJK by JACoders
A maintained Jedi Academy engine and game source port; the repository also includes Jedi Outcast single-player support.
vkQuake by Novum
A Vulkan Quake source port derived from QuakeSpasm, with support for classic and rerelease content.
dhewm3 by dhewm
A Doom 3 source port with modern platform support, widescreen improvements and fixes that preserve original gameplay.
TRX by LostArtefacts
A community reimplementation of Tomb Raider I, II and III with fixes and shared modern platform support.
Shockolate by Interrupt
A cross-platform System Shock source port based on the released PowerPC source, using SDL2 and an optional OpenGL renderer.
Cannonball by djyt
A rewritten OutRun arcade engine with higher frame rates, widescreen support and other enhancements.
Sonic Mania Decompilation by RSDKModding
A source decompilation of Sonic Mania that uses original game assets and the RSDK engine.
NBlood by NBlood
A reverse-engineered Blood source port built on EDuke32 technology; its repository also contains Rednukem and PCExhumed.
The Wind Waker HD Recompiled by ZeldaWWHDRecomp
ZeldaWWHDRecomp's native recompilation of the Wii U Wind Waker HD. Downloadable setup packages generate and compile game code locally from the player's dump on first start.
Hell's Gate by florinp93
Florinp93's native Xbox360 Dante's Inferno recompilation. Windows installer bundles the compiled game/runtime and extracts data from the player's ISO; a separate Linux source-build path exists.