Recomp

The Legend of Zelda: The Wind Waker iOS port

BlueWake · by chrissotraidis

About this recompilation

Chris Sotraidis and Elliott Tate's static recompilation of the GameCube Wind Waker. Incorporates Wind Waker Recomp's work and uses a Dolphin-derived compatibility runtime with rare interpreter fallbacks. Requires the player's USA GZLE01 revision 0 disc.

iOS support and installation

Check the listed build, setup requirements and limitations. PC refers to Windows; Linux and macOS are listed separately.

iOS · arm64 Experimental

Build required · Static recompilation with Dolphin-derived hardware runtime and rare interpreter fallback

Requirements

Own USA GameCube GZLE01 Rev 0 disc image; build using Apple Silicon Mac/Xcode with at least 25 GB free space, A13+ iPhone/iPad and iOS/iPadOS 17+. Released IPA omits game code and requires local preparation/signing.

Later dungeons/bosses are largely untested. Busy scenes may drop below 30 fps; scene-loading hitches, some NVIDIA flicker and controller mappings remain. Smooth Motion interpolates 30 Hz game logic. Android is not merged/released in current main.

Maintainer documentation · Reported Oct 10, 2026 · Checked Oct 16, 2026 · v0.7.0
Evidence source ↗

Catalogue corrections

Report game bugs to the repository’s maintainers. Send catalogue corrections to Portition.