Linux · x86_64 Experimental
Build required · Static recompilation with Dolphin-derived hardware runtime and rare interpreter fallback
Requirements
Own USA GameCube GZLE01 Rev 0 disc image; compiler and dependencies in the Linux build guide. No ready-made Linux package is published.
Later dungeons/bosses are largely untested. Busy scenes may drop below 30 fps; scene-loading hitches, some NVIDIA flicker and controller mappings remain. Smooth Motion interpolates 30 Hz game logic. Android is not merged/released in current main.
Evidence source ↗